WEB Sorcerer Class Progression 1-12: Abilities, Spells, & Rewards
Introduction
The Sorcerer is one of the most powerful spellcasters in Baldur's Gate 3, with the ability to unleash devastating spells on their enemies. This guide will provide a detailed overview of the Sorcerer's progression from levels 1-12, including their abilities, spells, and level-up rewards.
Level 1
At level 1, the Sorcerer gains the following abilities:
- Cantrips: Mage Hand, Minor Illusion
- Spells: Burning Hands, Charm Person
- Sorcery Points: 2
Level 2
At level 2, the Sorcerer gains the following abilities:
- Cantrips: Firebolt, Shocking Grasp
- Spells: Scorching Ray, Web
- Metamagic: Twinned Spell or Heightened Spell
Level 4
At level 4, the Sorcerer gains the following abilities:
- Cantrips: Prestidigitation, True Strike
- Spells: Fireball, Magic Missile
- Ability Score Improvement: +2 to Charisma
Level 6
At level 6, the Sorcerer gains the following abilities:
- Cantrips: Chromatic Orb, Ray of Frost
- Spells: Lightning Bolt, Polymorph
- Metamagic: Subtle Spell or Empowered Spell
Level 8
At level 8, the Sorcerer gains the following abilities:
- Cantrips: Booming Blade, Green-Flame Blade
- Spells: Cone of Cold, Greater Invisibility
- Ability Score Improvement: +2 to Charisma
Level 10
At level 10, the Sorcerer gains the following abilities:
- Cantrips: Lightning Lure, Thunderclap
- Spells: Fire Shield, Haste
- Metamagic: Quicken Spell or Distant Spell
Level 12
At level 12, the Sorcerer gains the following abilities:
- Cantrips: Magic Stone, Produce Flame
- Spells: Banishment, Dimension Door
- Ability Score Improvement: +2 to Charisma
Conclusion
The Sorcerer is a powerful and versatile class that can excel in a variety of combat situations. With its wide range of spells and abilities, the Sorcerer is a valuable asset to any party.
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